Be Not Afraid

Discover your untapped potential and become the hero of your own narrative – where every day is an opportunity for a new, epic adventure.

Kaiju Bomb Gaming Team Members

Get to know the talented individuals who bring our vision to life.

Team Lead & 3D animator

Brandon

Bio:
Brandon is a passionate 3D Animator with a proven track record of leading creative teams to deliver high-quality visual content. With experience in the animation and visual effects industry, he specializes in character animation, motion graphics, and environmental modeling for film, television, and video games. As a Team Lead, Brandon excels in fostering collaboration, managing project timelines, and ensuring creative vision aligns with client expectations. Skilled in tools like Maya, Blender, and Unreal Engine, Brandon brings stories to life with dynamic animations and visually stunning 3D assets. Their leadership style emphasizes innovation, mentorship, and a commitment to maintaining a productive and inspiring workplace.

Core Skills:
3D Animation (Character & Environment)
Team Leadership & Mentorship
Project Management & Deadline Delivery
Expertise in Maya, Blender, ZBrush, and Unreal Engine
Motion Capture Integration & Rigging
Problem-Solving in Creative Workflows

Gameplay Engineer, Game Designer

Demarko

Bio:
Demarko is a skilled Gameplay Engineer and Game Designer with a passion for crafting immersive and engaging gaming experiences. With experience in the gaming industry, he specializes in creating core gameplay systems, developing intuitive mechanics, and designing levels that captivate players. His expertise lies in bridging the gap between design and engineering, ensuring seamless implementation of creative ideas into interactive experiences.
Proficient in game engines like Unreal Engine and Unity, Demarko has a deep understanding of scripting languages such as C++, C#, and Python. He has contributed to a variety of projects, and are known for their innovative problem-solving, collaborative mindset, and commitment to delivering high-quality gameplay.


Core Skills:
Gameplay Programming (C++, C#, Blueprints)
Game Design (Level Design, Mechanics, Player Progression)
Prototyping and Rapid Iteration
AI Behavior and Systems Development
Networking and Multiplayer Systems
Cross-disciplinary Team Collaboration

Principal Engineer, Game Designer

Michelle

Bio:
Michelle is an Principal Engineer and Game Designer with a unique blend of technical expertise and creative vision, she specializes in designing and engineering systems that deliver seamless gameplay and unforgettable player experiences. Their work focuses on developing scalable architectures, crafting engaging mechanics, and mentoring teams to push the boundaries of innovation in game design.
As a Principal Engineer, Michelle is skilled in optimizing performance, building robust gameplay frameworks, and integrating cutting-edge technologies such as real-time ray tracing and AI-driven systems. As a Game Designer, she excels in crafting mechanics, progression systems, and interactive storytelling that captivate players and enhance engagement.

Core Skills:
Systems Architecture and Optimization
Gameplay Programming (C++, C#, Unreal Engine, Unity)
Advanced Game Design (Core Mechanics, Level Design, Player Experience)
AI and Procedural Systems Development
Leadership and Mentorship in Cross-Functional Teams
Real-Time Rendering and Graphics Optimization

Lead Audio Designer, Website designer, Game Designer

Landon

Bio:
Landon is a multidisciplinary creative professional with experience as a Lead Audio Designer, Website Designer, and Game Designer. With a unique blend of technical skill and artistic vision, he specializes in creating immersive audio experiences, visually compelling web interfaces, and engaging gameplay mechanics. As a Lead Audio Designer, Landon excels in designing soundscapes, composing original scores, and implementing audio systems that bring games and interactive experiences to life. His expertise includes field recording, audio mixing, and spatial sound design. As a Website Designer, he has crafted responsive, user-friendly websites with a focus on functionality and aesthetics. As a Game Designer, he contributes to developing core mechanics, level design, and systems that keep players engaged.


Core Skills:
Audio Design (Sound Effects, Music Composition, Audio Implementation)
Website Design (UI/UX, Responsive Design, HTML/CSS/JavaScript)
Game Design (Mechanics, Level Design, Interactive Storytelling)
Audio Middleware Expertise (Wwise, FMOD)
Game Engines (Unity, Unreal Engine)
Cross-Functional Collaboration & Team Leadership

Writer

Tony

Tony is a skilled Writer with a passion for crafting immersive narratives that captivate players and enrich gameplay. He specializes in creating compelling characters, branching storylines, and engaging dialogue that drives emotional connections and elevate the player experience. His work spans multiple novels, indie games, and experimental storytelling projects, showcasing his versatility and creativity in narrative design.
Tony combines a deep understanding of storytelling principles with expertise in game design, ensuring seamless integration of narrative into gameplay mechanics. He is adept at collaborating with cross-functional teams, including designers, artists, and engineers, to bring rich worlds and memorable stories to life.

Core Skills:
Narrative Design (World-Building, Story Arcs, Character Development)
Branching Dialogue and Player Choice Systems
Scriptwriting and Dialogue Writing (Interactive and Cinematic)
Collaboration with Game Designers and Voice Directors
Experience with Tools like Twine, Ink, and Unreal Engine
Story Pacing and Emotional Engagement